Mirror is used for planar surfaces that produce secondary source reflections. It should be used sparingly, as it may cause the light source calculation blow up if it is applied to many small surfaces. This material is only supported for flat surfaces, such as polygons and rings.
Color:
The color values will modify the reflectance.
Values lower than [0.01 0.01 0.01] or higher than [0.9 0.9 0.9] are rare.
Viewed Material:
This option allows to assign another material to the
mirror for when it is viewed directly. You can chose
from all material definitions known to the current
project. There are two special "materials":
Up: |
User Manual Overview The Simulation Control Center Project Variation Settings Modifier Types Material Types | |
Previous: |
Light, Glow, Illum, Spotlight | |
Next:
|
Antimatter |