It is not possible to create or edit the mist material type with this release of Rayfront. The mist material needs to reference the IDs of specific light sources at surface level for efficiency. Unfortunately, such references are very difficult to handle within the Rayfront project structure.
Mist material definitions in a project are read and written like any other material, but never modified through the user interface. If you can't do without the mist material, then there will be no other way than to edit the material file of your project in a text editor, and make the necessary changes there. Rayfront will preserve your edits, and offer the material definition for assignment to geometry objects after you created it.
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